New Features and Improvements:
Removed copy protection
New options for marine training, including multiple skills and duration
Several boarding aspects improved and corrected
Rebalanced boarding Xenon ships
Added a new menu for access to factories connected to a complex
Production can be toggled for connected factories
Show wing orders in the context menu for ships in a wing
Improved Defend Station command
Added gateless sector option to several flight commands
Added more information to the property menu including marines
Added option to change the sorting method for ships in the property menu
Improved Best Buys/Best Selling Price Locator menu
Added "Locate in Sector Map" option to context menus
Added laser bay information to ship info menu
Added new instructions to script editor and mission director
Enabled mods to add news articles to the encyclopedia
Fixes:
Disabled use of more than 2GB RAM again due to bugs
Renamed Mercenary stations as Rehabilitation Facilities
Fixed flak weapons becoming inactive after saving
Fixed references to destroyed homebases of wings
Fixed Jump and Fly to command for ships and wings
Fixed wing jumpdrive energy display
Fixed Attack Shields command
Fixed Universal Traders flying into hostile territory
Fixed issue when launching many marines
Fixed missile resupply settings on boarded ships
Fixed mission memory leak which led to slow savegames
Minor improvements and bugfixes